Courses Your Students Love
Increase student engagement with a standards-based and peer-approved video gaming curriculum for schools. Click a course title below to learn more.
Curriculum Overview
Standards-Based, Peer-Approved Curriculum
Drawing from CTE, ISTE, and SEL standards, Gaming Concepts is STEM.org accredited and peer-reviewed. Comprehensive lesson overviews, easy-to-follow directions, and project-based lessons give teachers time to do what they do best — TEACH!
Digital Framework Provides Access to STEM Fields
Using esports as a digital framework creates a new pathway for students from diverse backgrounds to experience science, technology, engineering, and mathematics (STEM) in an engaging way.
College and Career Readiness
Teaching college and career readiness skills such as communication, teamwork, critical thinking, and problem solving, Gaming Concepts courses guide students to explore careers and learn skills they will need beyond high school.
Our Online Learning Management System
Enabling teachers the flexibility to use both synchronous and asynchronous learning, our learning management system is everything schools need to teach Gaming Concepts courses, train students using game-specific training programs, and organize competitive teams.
Benefits
Improved attendance and grades
Since 2018, schools using Gaming Concepts have reported improved grade point averages for students and attendance increases of up to 10%.
Increased student engagement
82% of students who participated in Gaming Concepts as an after-school activity stated it was the first time they had participated in any extracurricular activity.
Focus on mental health
Mental Health Moments weave meaningful, personal social emotional learning into daily lessons.
Purposeful play
Having daily class goals gives purpose to screen time.
Follows the CTE pathway
A fun way to engage students with STEM, CTE, and career readiness through gaming.
Authors
Written by a veteran administrator, classroom teacher, and medical doctor, Gaming Concepts was created to transform students’ love of esports into an educational opportunity that would motivate and engage both high-level achievers and apathetic learners. Together, Dr. Custer, an experienced curriculum writer; Dr. Russell, an experienced gamer; and Dr. Jensen, a former ER doctor, created a scholastic gaming experience that both teachers and students can enjoy.